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194 lines
7.0 KiB
194 lines
7.0 KiB
4 years ago
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VCanvas_canvas = createClass(VCanvas_base, {
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init: function (width, height, target, interact) {
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VCanvas_canvas._super.init.call(this, width, height, target);
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this.canvas = document.createElement('canvas');
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if (target[0]) {
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target = target[0];
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}
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$.data(target, '_jqs_vcanvas', this);
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$(this.canvas).css({ display: 'inline-block', width: width, height: height, verticalAlign: 'top' });
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this._insert(this.canvas, target);
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this._calculatePixelDims(width, height, this.canvas);
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this.canvas.width = this.pixelWidth;
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this.canvas.height = this.pixelHeight;
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this.interact = interact;
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this.shapes = {};
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this.shapeseq = [];
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this.currentTargetShapeId = undefined;
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$(this.canvas).css({width: this.pixelWidth, height: this.pixelHeight});
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},
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_getContext: function (lineColor, fillColor, lineWidth) {
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var context = this.canvas.getContext('2d');
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if (lineColor !== undefined) {
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context.strokeStyle = lineColor;
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}
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context.lineWidth = lineWidth === undefined ? 1 : lineWidth;
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if (fillColor !== undefined) {
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context.fillStyle = fillColor;
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}
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return context;
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},
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reset: function () {
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var context = this._getContext();
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context.clearRect(0, 0, this.pixelWidth, this.pixelHeight);
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this.shapes = {};
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this.shapeseq = [];
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this.currentTargetShapeId = undefined;
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},
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_drawShape: function (shapeid, path, lineColor, fillColor, lineWidth) {
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var context = this._getContext(lineColor, fillColor, lineWidth),
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i, plen;
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context.beginPath();
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context.moveTo(path[0][0] + 0.5, path[0][1] + 0.5);
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for (i = 1, plen = path.length; i < plen; i++) {
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context.lineTo(path[i][0] + 0.5, path[i][1] + 0.5); // the 0.5 offset gives us crisp pixel-width lines
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}
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if (lineColor !== undefined) {
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context.stroke();
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}
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if (fillColor !== undefined) {
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context.fill();
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}
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if (this.targetX !== undefined && this.targetY !== undefined &&
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context.isPointInPath(this.targetX, this.targetY)) {
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this.currentTargetShapeId = shapeid;
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}
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},
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_drawCircle: function (shapeid, x, y, radius, lineColor, fillColor, lineWidth) {
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var context = this._getContext(lineColor, fillColor, lineWidth);
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context.beginPath();
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context.arc(x, y, radius, 0, 2 * Math.PI, false);
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if (this.targetX !== undefined && this.targetY !== undefined &&
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context.isPointInPath(this.targetX, this.targetY)) {
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this.currentTargetShapeId = shapeid;
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}
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if (lineColor !== undefined) {
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context.stroke();
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}
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if (fillColor !== undefined) {
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context.fill();
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}
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},
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_drawPieSlice: function (shapeid, x, y, radius, startAngle, endAngle, lineColor, fillColor) {
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var context = this._getContext(lineColor, fillColor);
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context.beginPath();
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context.moveTo(x, y);
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context.arc(x, y, radius, startAngle, endAngle, false);
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context.lineTo(x, y);
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context.closePath();
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if (lineColor !== undefined) {
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context.stroke();
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}
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if (fillColor) {
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context.fill();
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}
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if (this.targetX !== undefined && this.targetY !== undefined &&
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context.isPointInPath(this.targetX, this.targetY)) {
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this.currentTargetShapeId = shapeid;
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}
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},
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_drawRect: function (shapeid, x, y, width, height, lineColor, fillColor) {
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return this._drawShape(shapeid, [[x, y], [x + width, y], [x + width, y + height], [x, y + height], [x, y]], lineColor, fillColor);
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},
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appendShape: function (shape) {
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this.shapes[shape.id] = shape;
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this.shapeseq.push(shape.id);
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this.lastShapeId = shape.id;
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return shape.id;
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},
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replaceWithShape: function (shapeid, shape) {
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var shapeseq = this.shapeseq,
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i;
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this.shapes[shape.id] = shape;
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for (i = shapeseq.length; i--;) {
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if (shapeseq[i] == shapeid) {
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shapeseq[i] = shape.id;
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}
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}
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delete this.shapes[shapeid];
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},
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replaceWithShapes: function (shapeids, shapes) {
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var shapeseq = this.shapeseq,
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shapemap = {},
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sid, i, first;
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for (i = shapeids.length; i--;) {
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shapemap[shapeids[i]] = true;
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}
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for (i = shapeseq.length; i--;) {
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sid = shapeseq[i];
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if (shapemap[sid]) {
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shapeseq.splice(i, 1);
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delete this.shapes[sid];
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first = i;
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}
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}
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for (i = shapes.length; i--;) {
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shapeseq.splice(first, 0, shapes[i].id);
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this.shapes[shapes[i].id] = shapes[i];
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}
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},
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insertAfterShape: function (shapeid, shape) {
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var shapeseq = this.shapeseq,
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i;
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for (i = shapeseq.length; i--;) {
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if (shapeseq[i] === shapeid) {
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shapeseq.splice(i + 1, 0, shape.id);
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this.shapes[shape.id] = shape;
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return;
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}
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}
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},
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removeShapeId: function (shapeid) {
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var shapeseq = this.shapeseq,
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i;
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for (i = shapeseq.length; i--;) {
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if (shapeseq[i] === shapeid) {
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shapeseq.splice(i, 1);
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break;
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}
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}
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delete this.shapes[shapeid];
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},
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getShapeAt: function (el, x, y) {
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this.targetX = x;
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this.targetY = y;
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this.render();
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return this.currentTargetShapeId;
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},
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render: function () {
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var shapeseq = this.shapeseq,
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shapes = this.shapes,
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shapeCount = shapeseq.length,
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context = this._getContext(),
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shapeid, shape, i;
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context.clearRect(0, 0, this.pixelWidth, this.pixelHeight);
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for (i = 0; i < shapeCount; i++) {
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shapeid = shapeseq[i];
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shape = shapes[shapeid];
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this['_draw' + shape.type].apply(this, shape.args);
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}
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if (!this.interact) {
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// not interactive so no need to keep the shapes array
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this.shapes = {};
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this.shapeseq = [];
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}
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}
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});
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